This project took a LONG time to complete. Way longer than it should have. I experimented with a few new techniques, a few new materials, and I was never really sure where the design was going. All in all I'd say I have mixed feelings about the outcome. It started when a friend of mine, we'll call him "Eric" (because that's his name, -duh), left his Dungeons and Dragons 3.5 edition Dungeon Master's Guide at my house after a game session. Before I could return it to him, the book got dropped and the spine cracked. I promised to fix it for him, though he didn't really care. He would have just replaced it. That's the kind of guy he is. It took me almost a year to make good on that promise!
For those of you who are not familiar with it, here is what the D&D 3.5 DMG looks like. The cover image evokes the feeling of a 3D sculpture, and that's what I wanted to do with this re-cover. I envisioned a multi-layered design with ridges, baubles, and thin strips of riveted metal trim. That is not quite what I ended up with.
To begin, I started sketching out some designs on butcher paper at 1:1 scale. I had no idea where I was going with it. I just sketched as the spirit moved me. One thing I knew I would need for sure were titles. So I started with those, figuring I could design the rest around them.
After gluing down the bonded leather covering material, I filled some large zip-lock bags with sand to use as weights that would conform to the intricate curves of the appliques and hopefully give me a nice contour to the leather.