It took me longer than I would have thought to come up with the terrain types for the Cultist of R'lyeh board. I needed five distinct terrain types, plus a wasteland. They needed to be visually distinct, they needed to be within my sculpting capabilities, and they needed to have cool names and produce resources that sort of made sense. I bandied around several options for a few days until I finally decided on; Pits of Despair, which collect Tears of the Forsaken; Ravenous Caverns, filled with Echos of Anguish; Cyclopean Ruins, strewn with Dust of Lost Aeons; Sanguine Gorge, steeped in Blood of the Innocent; and of course Mountains of Madness, where one finds Nightmares of Delirium.
The Pits of Despair was the first terrain type that I made for my Cultists of R'lyeh game board. It was also the first time I had ever worked with cold porcelain, so it was a bit of a learning process. I chose this one to start on because I already knew how I wanted to do it, and I thought it would work out pretty simply. My design plan was to create a low jagged ring, like the edge of a crater. After painting, I would fill the crater with some polyester resin (the kind used for fiberglass), which would look like water collected in the crater.
In the game,each of the terrain types is repeated 3 or 4 times (except the wasteland). Since this one was a pretty easy one to sculpt, I made four of them.
Painting started with a coat of flat black primer for all of the pieces. Then I had to figure our my color scheme. Since I didn't have any iconic symbols, like sheep or bricks, that I could use to easily identify and associate my terrain types with my resource cards, I decided to do matching colors. For the Pits of Despair, the definitive color was yellow.
To give me an organic natural look, I used a sea sponge stippling technique to paint almost all of the tiles. I also used layers of similar colors in differing shades, because the real world isn't just one color. Even dirt is a mixture of colors. I used four different shades of yellow, from a golden brown to a neon florescent yellow, as well as some grey and light brown. I stippled heavy on the edges, to create a border of nearly solid (layered) color, and then lighter towards the center to let more of the black base show through, like the black rocky earth being thrust up from below the surface by the impact of whatever caused the crater.
Cultists of R'lyeh pt.1- the Desolate Waste
Cultists of R'lyeh pt.2- the Pits of Despair
Cultists of R'lyeh pt.3- the Ravenous Cavern
Cultists of R'lyeh pt.4- the Cyclopean Ruins
Cultists of R'lyeh pt.5- the Sanguine Gorge
Cultists of R'lyeh pt.6- the Mountains of Madness
Cultists of R'lyeh pt.7- the Game Pieces, Portals, et Fini
Cultists of R'lyeh - After four years of wear and tear
Warrior of the Steppes - This beautiful set of Mongol-inspired LARP armor comes to us from Les Artisans d'Azure. The level of craftsmanship is just stunning. I'm also amused by how...
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